This is an archive of my old blog (2008–2013), kept online because people still use it. XNA has been discontinued; MonoGame is its open-source successor, and the techniques still apply. Comments are closed.

Status Update

It’s been a long time since my last post, and I’m sorry about that. However, I’m currently busy with finishing my Bachelor’s Degree Project for my university, so until that is done, there probably won’t be any more updates. After … Continue reading →

Small update

Just wanted to let everyone know I'm back from my little extended vacation after the MVP Summit, and will soon get back to working on some more XNA samples. The next sample should cover a feature from one of my … Continue reading →