This is an archive of my old blog (2008–2013), kept online because people still use it. XNA has been discontinued; MonoGame is its open-source successor, and the techniques still apply. Comments are closed.

2D Skeletal Animation

This sample shows a method of animating 2D objects using skeleton-based animation. An explanation of the technique can be seen here.

Skeleton-based animation is much smoother than sprite-based animation, and often consumes less memory.

The source code: SkeletalAnimation.zip

2 comments on “2D Skeletal Animation”

  1. Hello Catalin,

    I'd love to try that sample, but error pops out:
    The program '[5768] SkeletalAnimation.exe: Managed (v4.0.30319)' has exited with code -1073740791 (0xc0000409).

    And emulator doesn't show up. I tried another project (lighting sample) and it works.

    Could you maybe help me?


  2. Pawel:

    I tried another project (lighting sample) and it works.

    My bad, Dynamic 2D Shadows for Windows Phone 7 sample works, lighting sample not. But I'm using VS2010 with wp7 sdk so no surprises here.