This is an archive of my old blog (2008–2013), kept online because people still use it. XNA has been discontinued; MonoGame is its open-source successor, and the techniques still apply. Comments are closed.

Status Update

It’s been a long time since my last post, and I’m sorry about that. However, I’m currently busy with finishing my Bachelor’s Degree Project for my university, so until that is done, there probably won’t be any more updates. After … Continue reading →