This is an archive of my old blog (2008–2013), kept online because people still use it. XNA has been discontinued; MonoGame is its open-source successor, and the techniques still apply. Comments are closed.

Chris Satchell Interview on Gamasutra

The march sample is coming soon. This month you'll have a lightning / energy bolts effect in 2D (which can also be used in 3D).

But until I'm done with the sample, and put it online, check out this great interview with Chris Satchell, hosted by Gamasutra:

Connecting Communities, Redefining Xbox Live: Chris Satchell On XNA

Have a great read.

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