This is an archive of my old blog (2008–2013), kept online because people still use it. XNA has been discontinued; MonoGame is its open-source successor, and the techniques still apply. Comments are closed.

My new best friend

I introduce to you my new best friend. I made him yesterday and today, and he's my first organic creature modeled.

ModelView 2008-07-05 00-53-23-07

I still have some work to do on him, mostly texturing and tweaking (and maybe sometime in the far far away future even animations), but he will feature in my samples and tutorials from now on.

Here are some pictures of him showing off with some XNA effects:

Sneaky dinosaur Dinofur

You will hear from him more soon enough.

Categorized: XNA

2 comments on “My new best friend”

  1. Just 3D Studio Max. Started from a box for the leg, a box for the body and a box for the head. After that, I arranged the vertices and finally applied some MeshSmooth

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