This is an archive of my old blog (2008–2013), kept online because people still use it. XNA has been discontinued; MonoGame is its open-source successor, and the techniques still apply. Comments are closed.

Details about Community Games

Microsoft's Dax Hawkins has an article up on Gamasutra, which contains lots of details about the process of submitting games for the upcoming Community Games.  You can read about what content is acceptable, about the peer-review system, steps that need to be taken when preparing for submission, and what you need to do to download and play XNA games.

The article can be found here.

Have a nice read!

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