bin\Xbox 360\Debug\Content\ClearGBuffer.xnb
bin\Xbox 360\Debug\Content\RenderGBuffer.xnb
bin\Xbox 360\Debug\Content\DirectionalLight.xnb
bin\Xbox 360\Debug\Content\CombineFinal.xnb
bin\Xbox 360\Debug\Content\PointLight.xnb
bin\Xbox 360\Debug\Content\Models\ship1.xnb
bin\Xbox 360\Debug\Content\Models\ship1_c.xnb
bin\Xbox 360\Debug\Content\Models\sphere.xnb
bin\Xbox 360\Debug\Content\Models\ship1_c%0.xnb
bin\Xbox 360\Debug\DeferredShadingTutorial.exe
obj\Xbox 360\Debug\ResolveAssemblyReference.cache
obj\Xbox 360\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt
obj\Xbox 360\Debug\DeferredShadingTutorial.obj.Xbox_360.Debug.Microsoft.Xna.Framework.RuntimeProfile.txt
